This is going to be a very short blog post this week. Basically, all I’m going to be talking about is… Read more Week 21 – Thinking About the Show

This is going to be a very short blog post this week. Basically, all I’m going to be talking about is… Read more Week 21 – Thinking About the Show
Recently, Epic Games released a brand new game mode for Unreal Tournament 4: Showdown. If you are unfamiliar with this… Read more The Final Showdown
For my final project in my Production 1 class I worked with Cole Kirkpatrick (artist), Duncan Carroll (programmer), and Paul… Read more Going Mobile
In my Level Design class we were required to create a Capture the Flag map for Unreal Tournament 4 using… Read more That’s Unreal Man!
Father’s Day is the second project I completed in my Production 1 class this semester. This game showcases the adventure of… Read more Let’s Talk About Incarceration
Last year in my Intro to Game Design class a group of students and myself created a game called Discoman. Discoman… Read more Blast from the Past
Force of Nature is a head to head turn based combat game where Rock Paper Scissors and Pokemon collide. Each player… Read more First Production Project!