My usual development blogs are going to be interrupted today by a quick game analysis. In this post, I’ll be… Read more Game Analysis: ACO vs RDR

My usual development blogs are going to be interrupted today by a quick game analysis. In this post, I’ll be… Read more Game Analysis: ACO vs RDR
This is our final sprint to prepare for the greenlight presentations. We’re making the most of this time to finish… Read more Week 15 – Greenlight
At our last team meeting, Max introduced the concept of On Fire Now or OFN. This scrum tactic is meant… Read more Week 14 – On Fire Now
Now that spring semester is officially in session, The Firing Squad is entering full production mode. I’m really excited to… Read more Week 13 – Back in Action
Working on re[Mod] this semester has been an incredible experience. I couldn’t have asked for a better team and I… Read more Post-Mortem
Over the course of this semester, I’ve acted as Lead Designer on The Firing Squad, a team of 4 individuals… Read more Week 11 – re[Mod]
It’s crazy thinking about how we’re nearing the end of capstone pre-production. We have only 1 full sprint left until… Read more Week 10 – The Home Stretch
We’re getting into our final few weeks before the capstone presentations. Fortunately, our team challenged out of Proof of Concept… Read more Week 9 – Vertical Slice
Now that we’ve challenged out of the Deep Dive phase and are working towards completing our proof of concept, our… Read more Week 8 – Proof of Concept
My main goal this sprint was to continue building our visual vocabulary so players can begin to learn what different… Read more Week 7 – Visual Vocabulary