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Charlie Carucci

Level & Mission Designer

Author: charlescarucci

Hey, I’m Charlie Carucci! A mission and level designer with a strong interest in open-world style gameplay. Currently, I’m working as an Associate Designer at Insomniac Games on Spider-Man: Miles Morales. Before this project, I helped deliver open-world content for Marvel’s Spiderman and it’s DLC series, The City that Never Sleeps.

Let’s Talk About Incarceration

Posted on March 22, 2016January 31, 2017 by charlescarucci

Father’s Day is the second project I completed in my Production 1 class this semester. This game showcases the adventure of… Read more Let’s Talk About Incarceration

Blast from the Past

Posted on March 1, 2016January 31, 2017 by charlescarucci

Last year in my Intro to Game Design class a group of students and myself created a game called Discoman. Discoman… Read more Blast from the Past

First Production Project!

Posted on February 24, 2016September 25, 2017 by charlescarucci

Force of Nature is a head to head turn based combat game where Rock Paper Scissors and Pokemon collide. Each player… Read more First Production Project!

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Recent Posts

  • Week 25 – Goldmaster
  • Week 24 – The Last Parts
  • Week 23 – Polishing
  • Week 22 – Beta
  • Week 21 – Thinking About the Show
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